If you've removed a perk, you have to manually place it elsewhere. If you have the Deadly Dragons mod, you can give yourself dragon souls in the console, and then use the mod to convert them to perk points. #2 player.addperk 000c44b8 would add the adept alteration perk… A console command for adding perk points. Perk Point Book - SKSE v2.0 - Turkish Translation: Portuguese Author: Necromante96: Traduzido PT-BR Perk Point Book SKSE: German Author: Inigo21: Perk Point Book v2 - SKSE - DV: Italian Author: logan1710: Perk Point Book - SKSE - Traduzione ITA You either need to give yourself perks directly, as in Kaizerwolf's answer, or use a mod to adjust your perk points.. Page 1 of 2 - Adding perk points script - posted in Skyrim Mod Requests: I want to script several perks to give 1 perk points each. If you want two more perk points… If I would add a Perk Point trough player.addperk, and then use the Black Book that lets you regain points in exchange for a dragon soul, would i get the added points, only the "real" points or would something glitchy happen? No, there is no console command that allows you to change how many perk points you have. To open the in-game console, press the ~ key. When you add 7 free perk points, now the staircase is only 15 steps. There is no cheat to add a single perk point in Skyrim. Those spells are automatically added to player's spell book under the Alteration tab. To my knowledge, this does not cause any glitches, but just to be safe, limit how many points you give yourself. ConceptuaL Nov 25, 2020 @ 6:31pm thanks google a Console command for a game thats not skyrim. When you max to 100, reset your skill, get your perk points back, and repeat process until your character reaches desired level like level 300. (edited by moderator) Console Commands (Skyrim) Perks (Skyrim) 0. one for adding 1 perk point upon use, one for adding 10 perk points upon use, one for adding 100 perk points upon use, and one for reseting perkpoints to 0. Game.AddPerkPoints(1) EndEvent In properties I added quests name, so thats simple. That is, unless you want an overpowered game. player.additem 0000000a "100" - Add 100 Lockpicks; player.addperk XXXXXXXX - add perks based on perk codes, i.e. 0. 2. So I made a quest, then add new script to it: Scriptname Valery_perk100 extends Quest Event OnInit() ; Give the player 1 more perk points. While that doesn't seem overpowering, is it worth it? In your console command, enter “player.additem f 9999999999,” go the community college outside of Whiterun, and talk to the trainers, level up to 100, go to your perk/skill tree and level up. That being said, there's only really 7 major quest lines in Skyrim, including the main quest, so that's only 7 points overall. You can directly add the perks you want with "player.addperk xxxxx" the X being the perk's ID. The Elder Scrolls V: Skyrim All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Instead, use the list below or the help command to find the PerkID and use the player.addperk cheat with the number. Just for those who are unfamiliar, this command must be typed into the in-game console. Just be honest and only add the number you've removed. Dont see why there would even need to be a perk point console command. On most English keyboards, it is in the top left corner of the … So if you add 300 perk points, you'll wind up with 44 perk points, provided that you had 0 perk points to begin with.